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Photo & Graphics

Aseprite

A pixel art editor and sprite animation tool with an onion skinned timeline, palette driven colour, tilemap support and export straight to sprite sheets.

Version1.3.18.1
Size38.6 MB
Downloads109,495
Rating★★★★★ 4.9
Votes24,106
Shelf updated1 week ago

About this release

Aseprite is built for drawing at the pixel level and animating what you draw. Everything about it assumes that individual pixels matter: the brush places exactly the pixels you asked for with no antialiasing unless you want it, the zoom is crisp at any level, the selection tools snap to pixel boundaries, and nothing in the pipeline resamples your work behind your back.

The animation timeline sits along the bottom and works in frames and layers at once. Onion skinning shows the frames before and after at reduced opacity so you can see the arc of a movement while drawing the middle of it. Per frame timing, looping ranges, tags for naming sections of an animation, frame copying and reordering, and live playback in the canvas at the real speed are all there. Layers can be grouped, hidden, locked, blended and made continuous across frames.

Colour is handled the way pixel work needs. Palettes are first class objects with sorting, gradient generation, index locking and the ability to swap a colour across an entire animation by changing the palette entry. Indexed, grayscale and full colour modes are all supported, palette presets for the classic hardware constraints are included, and a colour can be replaced everywhere or only within a selection.

The tooling around drawing is deep for such a small application. Tilemap layers with a managed tileset for building level art, symmetry drawing, pixel perfect stroke correction that removes the doubled corner pixels a freehand line produces, shading and dithering modes, rotsprite rotation that preserves pixel clusters, custom brushes, and export to sprite sheets in a range of layouts with a data file describing every frame for whatever reads it afterwards.

What you get

  • Pixel accurate drawing with no unintended antialiasing or resampling anywhere in the pipeline
  • Frame and layer timeline with onion skinning, per frame timing, tags and looping ranges
  • Live canvas playback at the real animation speed while editing
  • Palette management with sorting, gradients, index locking and animation wide colour swapping
  • Indexed, grayscale and full colour modes with classic hardware palette presets
  • Tilemap layers with a managed tileset for building level art
  • Pixel perfect stroke correction, symmetry drawing, shading and dithering modes
  • Rotsprite rotation that preserves pixel clusters instead of blurring them
  • Custom brushes, selection tools that snap to pixel boundaries and a full transform set
  • Sprite sheet export in several layouts with an accompanying data file describing each frame

Changes in this build

  • Tilemap editing gained better tileset management and faster painting on large maps
  • Timeline handles very high frame counts without slowing down
  • Additional export layouts and a cleaner data file structure
  • Improved handling of very large canvases with many layers
  • Fixed a case where a tagged animation range could shift after frames were reordered

Installation

Read the whole list before you start. Most of the reports that come into the desk about this title turn out to be a step taken out of order.

  1. Extract the archive to a local folder.
  2. Run the installer as administrator, or use the portable build in the same archive if you prefer no install.
  3. Close the installer rather than launching from it.
  4. Copy the contents of the unlock folder into the installation directory, overwriting when asked.
  5. Start the application and set your default colour mode and grid size in preferences.
  6. Import any existing palettes before you start a project so the indexes stay stable.

System requirements

ProcessorAny x86 or x64 processor
Memory1 GB minimum, 4 GB for large canvases with many frames
GraphicsAny adapter, hardware acceleration optional
Storage150 MB free
Display1280 by 720 minimum

Notes from the desk

Work in indexed mode if the project has a fixed palette. Converting from full colour afterwards rarely lands where you wanted it.

The portable build keeps its configuration beside the executable, which makes it easy to carry a configured setup on a stick.

Full details

TitleAseprite
DeveloperIgara Studio
Version1.3.18.1
CategoryPhoto & Graphics
Release typeFull version
Operating systemWindows 11, Windows 10, Windows 8.1
Architecturex86 / x64
Interface languageMultilingual
Archive size38.6 MB
File nameaseprite_1.3.18.1_x86_x64_full.rar
Shelf updated1 week ago
Total downloads109,495

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